Animate

This command puts each selected geometric object into motion.

·         Independent points move freely in the plane, in random directions.

·         Points on paths move along their paths. Points on straight objects and arcs move bidirectionally. Points on circles and interiors move around their paths.

·         Other objects move by moving the objects upon which they depend (that is, their parental objects).

The keyboard shortcut for Animate is Ctrl+` (Windows) or z+` (Mac).

This command has the same effect as pressing the Animate button on the Motion Controller.

When animations are running and nothing is selected, the Animate command becomes Pause Animation. When animation is paused, the command becomes Resume Animation.

Pause Animation and Resume Animation have the same effect as the Pause button on the Motion Controller.

You can also create Animation action buttons to start and stop specific animations.

See also
Stop Animation

Increase Speed/Decrease Speed

Motion Controller

Animation Buttons

Object Relationships: Parents and Children

Action Buttons

Animate Properties